S.T.A.L.K.E.R. is a First-Person Shooter game that tells about the situation after the explosion at the Chernobyl nuclear reactor.
In fact, the Chernobyl reactor had indeed been a real burst in 1986, but in STALKER is told that the reactor exploded again for the second time in 1989 and made the area within a radius of 30km around it not only filled with radiation alone, but also a strange energies, enemy troops, bandits, mutant, and a precious artifact. Artifact was none other than radioactive objects that have specific benefits so attractive to traders and scientists.
In this game you play a character called the people as "Marked One", ie a soldier who suffers amnesia after rescued from a car accident and then taken to a trader (trader).
Trader named Sidorovich This will provide the mission that later can help to uncover who exactly you are, why the words "Kill Strelok" in your hand, and what really happened in Chernobyl area.
From there the beginning of the game starts and after taking your mission directly into the most astonishing part of this game, the atmospheric environment which is like a virtual world that is really life and the area is very spacious as are boundless.
Game developers is quite succeeded in creating a virtual world with the ecology of life and put you in it as a small part of a giant ecosystem.
One of the things that make the virtual world feel alive is the presence of various groups of humans and animals, each run their daily activities. They have their own interests and do it yourself also, somewhat similar to the AI in the game Oblivion.
There are many different types of people you would have encountered, ranging from travelers, military forces, to the group / faction that can be friend and foe alike. There was also a mutant, ranging from the shape of animals until half-human creatures, like people who can attack with his thoughts and various other creepy creatures.
Number of residents who live in the world of STALKER, makes this game unlike any other FPS game that is generally only associated with any action encountered a solo shot.
In this game you are part of a world that truly live, where you can easily make friends and also enemies of course.
There are very many kelompok-kelompok/fraksi who live in the virtual world of STALKER, but be careful with whom you join, for joining up with one group can mean an enemy of the other groups. So do not kill one's origin, because his friend would have his revenge on you or your group.
These people sometimes do not even hesitate to come and invade your group's headquarters.
So just like in the real world, we can not simply walk quietly after killing someone.
But this does not mean no fun shooting in this game, because almost all the missions require you to fight either alone or with your group.
GRAPHIC DISPLAY (score: 10/10)
STALKER a game with arguably the best view in 2007. For those who think Oblivion has a very nice view, so be prepared to see the detailed graphics and level of reality above the level of Oblivion.
Unlike most new games that use the Half Life2 game engine and Unreal 3, STALKER uses an engine called the X-Ray, cultivated their own developers. This, of course they do because I have found no other games to look as good as STALKER
In this game you will see a virtual world of the living and a very spacious outdoor area with all objects that look very detailed and realistic. The effects of dynamic lighting, HDR, particle effects, and weather effects make you willing to travel just to witness the beauty of the atmosphere in this game.
The mood change between day and night, the weather also changes, there is rain, flashes of lightning, and wind like a world that is really alive.
Swaying grass and everything is drawn in detail and realistic.
If you have ever admired the prairie in Oblivion, you will be amazed again when in the middle of the prairie STALKER
In the dark, whether it's at night or in the tunnel, you can use a flashlight. Flashlight light and shadow effects caused looks very realistic, except that the light flashlight to lure your enemy.
Environment which is shown this game basically shows the realistic atmosphere of chaotic post-nuclear explosion. Everything is in ruins, visible buildings and vehicles damaged here and there. In some areas filled with radioactive, looking graphical effects that probably you've never seen in any game before.
Shape the character also looks very nice and quite reallistis. Detail is very good character will burden your videocard especially when in an area with lots of characters hanging around. Under these conditions only the videocard is very high end are able to overcome them (see the System Requirements section.)
SOUND (score: 10/10)
Sounds quite good, with bullets whistle that sounded pretty realistic. All karaker speak in russian so impressed as the original situation. Soldiers also shot and wounded will groan with a curse (with russia bahasia course)
gameplay (score: 10/10)
STALKER is a FPS action game with RPG type open-ended/non-linear, this means you are free to do anything in this game. So do not like the game Rainbow Six Vegas, Ghost Recon, or Call of Duty which is a linear game where you've fixated on the mission and the story line which has been determined.
Though nuanced RPG, but in this game there are no settings to attribute strength / intelligence or development of skills / abilities the character who is usually a complicated element in RPG games. However you can equip characters with various combinations of objects to increase resistance to damage, so as to enhance character attributes.
Character you have indicators of health, stamina, and hunger. So when injured use medkit, when stamina down to rest / decrease in inventory of goods, when hungry to eat, and when exposed to the effects of radiation cured with radiation antidote (you can also drink vodka must it will make you drunk).
As with Oblivion which is also classified as open-ended, the main mission on STALKER certainly exist, namely the mission given by the trader Sidorovich early in the game, namely killing Srelok. But you will free to choose any mission that may be offered by others. Basically STALKER has muliple-ending, so a wide selection of missions you can take toward the end are different.
Side missions are generally culminate in exchange for money / goods from the donor missions, and could have nothing to do with the primary mission.
But you could also earn money by way of an adventure exploring the area for looking for artifacts and selling them to a trader or a scientist. Artifact that dot the outcome there can also be used alone to enhance character attributes.
Equipment and weapons found or taken from dead enemy can also be used alone or sale.
The money will be used to buy better weapons, anti-radiation jacket / bullet, and various other equipment.
You can carry quite a lot of weapons and other equipment in inventory, but more and more that brought you the slower the mobility. If the most goods in inventory then you can not even run at all.
Although you will find a variety of vehicles ranging from cars, tractors, to the helicopter, but none that can be ridden. It certainly was unfortunate given the vast unexplored areas, so that really tiring and time consuming if the paths on foot.
Probably no vehicle in this game intentionally dilakukant so you always see the natural beauty slowly. For suppose there is a car, you certainly will drag from one place to another and ignore all the beauty of the atmosphere that you might pass. In addition, suppose there is a car for racing-kebutan, the hordes of wild animals roaming the streets became less scary anymore. Therefore reductin vehicles in the game can be tolerated.
NOTE: Virtually all vehicles yanga exist in this game is designed to be ridden, but STALKER developer accidentally "lock" it so as not to be dikendari for the reasons I mentioned above. But if you really want to drive vehicles that exist, then you must install the mod file first vehicle that will be explained further.
Existing weapons in this game is very diverse ranging from 70s era rifle to modern.
Weapons can be obtained by found him lying like that, buying from a trader, was given by someone, or you take a shot from the enemy.
Weapons that can be used in this game are as follows:
Knife (knives), Black Kite, Big Ben, Noiseless Kora, Fort-15, PMM, Walker P9m, Noiseless Pistol (PB1s), Martha, Kora 919, HPS1-1M, SIP-t M200, Fort12-MK2, UDP Compact, Combat Chaser (shotgun), sawn-of dbl-Barrel, Chaser 13, TOS34, SPSA14, Lightened IL 86, Sniper TRS 301, Balance IL 86, Fast-shooting AKM 74 / 2, Sniper Obokan, Noiseless Viper, Thunder 5:45, Viper 5, AKM74 / 2, AKM74/2u, Obokan, IL 86, Thunder S14, GP37, TRS 301, FT200M, S61 5K, VLA SPeccial Assault Rifle, Vintar BC, Sniper Rifle (SVDm 2), SVUmk2, Bulldog 6, Rocket Launcher , Gauss Rifle.
Like the weapons in RPG games generally, all the weapons in STALKER game also has an indicator of usage. Indicators green color bar on each weapon signifies reliability, damage, range, firing speed, etc.. The worse indicator of a weapon, the more often the weapon jammed and missed targets.
In essence, the common tasks that you do as a STALKER, among others, looking for artifacts to sell and eradicate the mutant, was fighting with enemy forces, avoiding hazards, collecting information about the Zone area and its inhabitants.
Battle in outdoor and indoor conditions is very exciting because the enemy AI has a very good level.
Humans are the most clever enemies because they can attack from unexpected directions, shelter, skulk, and keep track of you. They also can take advantage of the situation in the area to attack. While animal / mutant generally attacks clustered blindly but can also run terbitit-ass if they feel you are no match.
CONTROL & INTERFACE (score: 10/10)
Control in this game is pretty easy to like FPS games in general.
There are 3 kinds of in-game menu interface, the menu character RPG-style inventory, PDA menu viewed missions that have not / have been completed, and a menu map that shows a map of the area. The destination, called on every mission will be clearly illustrated on the map, so it is very helpful in completing the mission.
REPLAY VALUE (score: 10/10)
As an open-ended game, you'll never get bored playing this game repeatedly. Every time you play, the enemy of the enemy appeared in a location that is not the same (random). Even though you are loading the save game, the position of the enemy may not be the same as when you do save the game.
With the multiple-ending, then it is likely you will play this game over and over again even if you have completed this game.
INNOVATION (score: 10/10)
Unlike most First Person Shooter games in general, STALKER combines RPG elements with the story line of open-ended and multiple-endings in it without having the hassle and complexity accompanied by typical RPG. Also STALKER uses a virtual world that actually live and inside inhabited by humans, animals, and mutant, each of which has its own life in a world full of radiation.
There has never been like this game ever invented by mankind.
Multiplayer Mode
Like most FPS games, STALKER also presents the multiplayer mode.
There are 3 modes to choose from, namely Deathmatch, Team Deathmatch, and Capture The Flag is called as "Artifact Hunt".
By killing your opponent, you will get money at any time respawn can be used to buy weapons, ammunition, and better armor (ala CounterStrike).
Unfortunately there is no co-operative multiplayer modes. Suppose there would be very exciting to travel with your friends to fight the enemies.
Level-level in multiplayer mode using the base map in single player mode. This shows that the developers prioritize STALKER single-player modes.
And again there is no vehicle that can be climbed certainly will not make a STALKER multiplayer mode is more fun than Battlefield 2. Yet in terms of graphical display, STALKER certainly far more beautiful.
SYSTEM REQUIREMENT
As a game bearing the title game with the best graphics display, then it is natural that STALKER is also the hardest game in 2007. With all the graphics settings set to maximum level, then the Geforce 8800 though still stuttering in certain areas. To get a smooth framerate, this game requires mininum is to overclock the Geforce 8800GTS 575/2000 (Geforce 8800GTS OC edition sold in the market at a price of around $ 370).
But if it turns out you are still using low caste videocard that cost under 3 million, then you can adjust the graphics settings for STALKER "compatible" with the beans class videocard. But keep in mind that the new look of this game can be enjoyed rather good with the price of 2 million class videocard (GeForce 7900GS/8600GTS).
One more thing to remember is that STALKER is a game that bears the NVIDIA logo, so of course game development is sponsored by NVIDIA. Therefore, if you want to get a graphical view of optimal and trouble-free make sure you use artificial videocard Nvidia, not ATI.
STALKER is also sponsored by ASUS which in fact is the videocard and motherboard manufacturers in the world no.1.
UPDATE: PATCH
Patch 1:01
Make sure you mempatch first version of STALKER to 1:01 before the play, because there are about 66 bugs that will be corrected by this patch. Save games created in older versions will not be used after this game dipatch, so do not play this game before downloading the patch it.
STALKER PATCH 1:01 (8.6 MB) DOWNLOAD
UPDATE: MOD
Vehicle / Transport Mod v.1.0
Actually there are vehicles that this game can be ridden, but STALKER developers are deliberately "locked" so the vehicles could not drive for reasons described previously.
But if you want to be able mengenderai existing vehicles, please install this Mod Vehicle. (Make sure that previously installed patches STALKER version 1:01)
CONCLUSION (TOTAL SCORE 10/10)
* Obtained from the average value of Graphic, Sound, Gameplay, Control-Interface, Replay Value, Innovation.
STALKER is the best FPS game in 2007 which is a masterpiece of game developers from Ukraine, that GSC Game World.
Sergiy Grygorovych, the programmer is not useless to be imprisoned for many years to give birth STALKER
STALKER achievement once again proves the greatness of Russia in the world of software. Graphical display and innovation that brought this game to make the American game programmers could only swallow hard and realize that they actually had been defeated by the Russian people.
See, the majority of media reviews on the outcome there is generally gave high ratings to the game "hammer-sickle" is.
Indeed there are certain people who give low marks to this game for reasons too heavy. This is of course ridiculous reason for low value is actually more suited intended for videocard jadul they use. People who say this game the same heavy indulgence in depravity of their own PCs. If the videocard is still primordial better not comment anything about STALKER, because users are low-end videocard can never see the beauty that can only be enjoyed by users of high-end videocard. That will be the same silly as pedicab driver who comment on the quality of 5-star hotel.
Please remember, the game spectacular claim it's a communist country specifically created to satisfy the users of high-end videocard, so if the videocard is still old school, you better watch it lebik documentary G30S PKI while reminisce on the edge of Crocodile Hole.

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